
In context it can be very artful, and Carrion is one gorily effective canvas.Ĭarrion is a horror game where you play as the monster a thoroughly mundane “twist” that led the publisher, Devolver Digital, to do a very silly thing and dub the experience “anti-horror”, when it is anything but subversive to horror. I often criticise extreme violence on this here Website, but it’s games like Carrion that demonstrate that I’m not inherently against violence. Carrion is exquisitely violent, evocatively malevolent, and simultaneously grotesque and beautiful. I’m actually tempted to leave my review at that, because that describes the game’s core motif and aesthetic, its principle appeal, and it’s the perfect word to describe whether the game is right for you or not. Five different parts light up and Francis need to repeat them in the correct order Simon Says-style to create sounds, but with room for some experimentation in length and timing.Carrion is visceral. There are also no lives or a health system.Īt some points of the game a type of "boss fight" needs to be done through a musical jam with large creatures.

When dropping down the game restarts right away. There are no enemies, but only some small obstacles such as gaps that need to be avoided.

In the general platform levels Jason can (double) jump and play a cosmic guitar to interact with the environment and light it up.

While trying to find his own voice, he is whisked away by a being called Lightman to several dimensions in space with psychedelic environments.Ī large part of the game consists of exploration, moving through the environment and talking to characters. The player controls the character Francis Vendetti, a folk musician, who struggles with the legacy of his famous uncle Jason Vendetti. The Artful Escape is a journey of musical self-discovery presented as a 2D side-scrolling platformer with very forgiving mechanics.
